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AI Insights · Timothy · July 2024

Top 5 Boxing Games on iOS in Costa Rica: Q2 2024 Performance

Explore the performance of the top 5 boxing games on iOS in Costa Rica during Q2 2024, highlighting key trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Costa Rica: Q2 2024 Performance

In Q2 2024, the top 5 boxing games on the iOS platform in Costa Rica demonstrated varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.

Burrito Bison: Launcha Libre from Kongregate saw fluctuating revenue throughout the quarter. The highest revenue was achieved in the week of April 22, peaking at approximately $39, while other weeks ranged between $3 and $17. Downloads showed minimal activity, with notable spikes of 10 downloads in the week of May 20 and 6 downloads in the week of April 29.

Boxing Star: Real Boxing Fight by THUMBAGE experienced a mixed quarter. Revenue peaked at around $29 in the week of April 29 but generally remained between $1 and $6 for the rest of the quarter. Downloads were highest during the week of May 27 with approximately 28 downloads, showing a sporadic pattern throughout the quarter. Weekly active users reached a high of 37 in the week of May 27 but then dropped to 30 in the following week.

EA SPORTS™ UFC® 2 from Electronic Arts observed a consistent performance in downloads, with weekly figures ranging from 13 to 61. The highest download count was in the week of June 3. Revenue saw modest figures with peaks of $11 in the weeks of April 22 and May 20. Active users remained relatively stable, peaking at 146 in the week of June 3, before declining to 83 by the end of the quarter.

Wrestling Revolution 3D by MDickie Limited had negligible activity in downloads and revenue. Revenue saw a small peak of $14 in the week of April 8, while downloads were almost non-existent except for a minor increase to 2 downloads in the week of June 10.

Real Boxing 2 from Vivid Games S.A. showed varied performance. Revenue was highest at approximately $9 during the week of April 29 and $7 in the week of June 24. Downloads were more consistent, peaking at 25 in the week of May 27. Active users saw a slight increase, reaching 11 in the final week of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024